The Player
The Player doesn't have any health. Therefore you cannot die in Palia.
You can however be transported back to a 'safe' location if you jump in water or use the /unstuck command.
Creatures
Huntable creatures have varying amounts of health (see table below) that depletes with each hit from an arrow fired from a bow. When a creature's health reaches 0, it drops a bag of loot.
Health Bar
Creatures damaged (or near-missed) by the player or a player's nearby party member display a blue health bar overhead. The health bar may disappear if the distance between the creature and the player grows too large, but reappears when the player or their party shoots at the creature again.
Species-specific Health Interactions
Sernuk, Muujin, and Shmoles do not heal from damage.
Any sernuk or shmole that a player damages (or near-misses) can be looted if another player later fully depletes that creature's health.
Muujin keep their remaining health amount when they hide in a tree, but lose their participation credit information. If a hiding muujin with partially-depleted health is killed later, only players who participated in chopping down the tree and/or shooting the muujin after the tree was chopped will be able to loot it.
Conversely, Chapaas and Ogopuu fully despawn when they dive, and respawned creatures start at full health. Shooting a diving chapaa will damage it and stop it from digging. However, diving ogopuu are immune to damage and cannot be interrupted.
Shooting the mirror image illusions of an Azure Chapaa does not damage the main body.
Arrow Damage Amounts
Damage dealt to creatures depends entirely on arrow type. Bow upgrades only affect aiming and shooting distance, and there are no headshot or critical hit mechanics.
Makeshift Arrow or Slowdown Arrow deals 4 damage.
Standard Arrow deals 6 damage.
Fine Arrow or Dispel Arrow deals 8 damage.
Flare Arrows and Fireworks deal no damage.
Creature Health Amounts
| Name | Locations | Type | Health | Picture |
|---|---|---|---|---|
| Chapaa | Kilima Valley | Chapaa | 4 Health | Spotted Chapaa |
| Striped Chapaa | Kilima Valley | Chapaa | 12 Health | Striped Chapaa |
| Azure Chapaa | Bahari Bay | Chapaa | 20 Health | Azure Chapaa |
| Sernuk | Kilima Valley | Sernuk | 6 Health | Sernuk |
| Elder Sernuk | Kilima Valley | Sernuk | 22 Health | Elder Sernuk |
| Proudhorn Sernuk | Bahari Bay | Sernuk | 42 Health | Proudhorned Sernuk |
| Muujin | Bahari Bay | Muujin | 8 Health | Muujin |
| Banded Muujin | Bahari Bay | Muujin | 16 Health | Banded Muujin |
| Bluebristle Muujin | Bahari Bay | Muujin | 36 Health | Bluebristle Muujin |
| Ogopuu | Elderwood | Ogopuu | 28 Health | Ogopuu |
| Emerald Ogopuu | Elderwood | Ogopuu | 44 Health | Emerald Ogopuu |
| Waveback Ogopuu | Elderwood | Ogopuu | 60 Health | Waveback Ogopuu |
| Shmole | Elderwood | Shmole | 16 Health | Shmole |
| Elder Shmole | Elderwood | Shmole | 32 Health | Elder Shmole |
| Piksii Shmole | Elderwood | Shmole | 48 Health | Piksii Shmole |
From the Palia wiki's Health page, reformatted for Palia Pal. Text available under CC BY-SA 4.0.














