- Type
- Main
- Given by
- Subira
- Where
- Temple of the Flames
- Before
- Troubled Waters
- Next
- Up in the Air
This page follows the story, so it gives away what happens.
Objectives
Part 1
↷ Speak to Subira.
- Enter the Temple of the Flames.
Part 2
You are tasked once more with looking for any signs of the intruder. Surely they left some sign of the direction they went?
- Investigate the Temple of the Flames.
Part 3
You've discovered another previously blocked door, and logs that detail how the key was lost within the Pyroflow. Maybe you can fish it back up?
- Fish the lost key out of the Pyroflow pipes.
Part 4
Now that you've found the lost key, it's time to see what lies beyond.
- Use the key on the locked door.
Part 5
Another previously unseen room, and another trial, or so it seems. Best check in with Subira first.
- Speak to Subira.
Part 6
You must find some way past the Pyroflow to discover what's on the other side.
- Find a way past the obstacles.
Part 7
You've made it past the Pyroflow and discovered yet another console. Perhaps the stranger meddled with this one as well?
- Investigate the console.
Part 8
Once more you've discovered the intruder has disabled the Cosmos Protocol. Time to inform Subira of your findings.
- Reconvene with Subira.
Walkthrough
- Head to Bahari Bay and enter the Temple of the Flames.
- Speak to Subira and learn about the intruder.
- Explore the Temple to find evidence of the intruder.
- There are some optional clues to be found
- At the Kitsuu shrine
Show the spoiler
you find Stolen Goods: A pile of potion bottles, with a single silver bracelet perched on top. Did the Kitsuu nick these from somewhere? - At the entrance to the maze
Show the spoiler
you find a runestone: A spent "Fly" Runestone. Someone didn't have patience for the maze, it seems.
- In the main room of the Temple, follow the path of footprints that heads to the left, gliding over the lava next to the grate in the wall. Climb up all of the ladders, continuing to follow the footprints.
- When you reach the top, you will find a
Mysterious Rock and a tablet titled "Notes on the Cosmos Protocol". Read this tablet to update your quest.
- When you reach the top, you will find a
- Jump back down onto the ledge and fish in the pipe full of lava. Here you can fish up the Cosmos Protocol key!
- Head back up to the red door and open the door. Once inside, speak with Subira.
- After receiving the arrows from Subira, walk up to the ledge- here you will see a symbol on a statue across from you, take out your bow and shoot the symbol with an arrow.
- Hop onto the moving platform. There will be three more statues with symbols to shoot as you move across the lava. Once all four have been activated, a horn will sound and the door at the end of the passage will open.
- Through the door, you find another statue surrounded by lasers to shoot with your bow and arrow. Once again, hop down onto the moving platform. There will be two more symbols to shoot, but you will have to avoid the lasers at the same time. The last laser will need to be jumped over. When complete, climb up the ladder and enter the next room.
- You will approach a cracked rock wall. Take out your pickaxe and hit the wall to proceed.
- There are more symbols here to shoot! Shoot the one ahead of you and then proceed to the moving platform. You will have to switch to your pickaxe here and break the wall while riding the moving platform. Then there will be another symbol to shoot, and so forth.
- Tip: After breaking the first wall, jump onto the floor where the statue with the symbol is located. Here you will be able to switch to your bow, shoot the symbol, switch back to your pickaxe and then jump back onto the moving platform.
- The final obstacle room involves a moving platform, cracked walls, and lasers to avoid.
- Walk up to the Ancient Human console and read the user logs.
- Speak with Subira to end the quest.
Rewards
- 15 Renown
- 99×
Makeshift Arrow
The whole series
- Welcome to Palia
- Learning the Ropes
- Mysterious Object
- Ancient Battery
- Like a Bird
- Echoes of the Unknown
- Vault of the Waves
- Plumehound Pilgrimage
- A Catalyzing Caper
- Vault of the Flames
- Look to the Sky
- Silver-winging It
- It Takes a Village - Caleri
- Eye of the Storm
- Vault of the Gales
- Keeper of Waves
- Keeper of Roots
- Secret Depths
- Vault of the Roots
- Strange Things Afoot
- Fit for a Watcher
- Your Order is Served
- Extravagant Expectations
- Troubled Waters
- Into the Fire
- Up in the Air
- Rooted in Place
- Answering the Call
- The Elderwood
- The Nature of Shadows
- Shot in the Dark
- One Step Behind
- Like A Shiprunt
- Something Wicked
- Even as a Shadow
- Do Not Go Gentle
- All That Is Not Gold
- The Road Not Taken
- A Thousand Slimy Things
- Even as a Dream
- A Royal Welcome
- Administrative Access
- A Stitch in Time
- Somewhere That's Green
- Chasing Perfection
- Cat's in the Cradle
- The Flames of Ambition
- The Lion and the Lamb
Questions
How do you start Into the Fire in Palia?
Given by Subira. It comes after Troubled Waters.
How do you finish Into the Fire?
Head to Bahari Bay and enter the Temple of the Flames. Speak to Subira and learn about the intruder. Explore the Temple to find evidence of the intruder. In the main room of the Temple, follow the path of footprints that heads to the left, gliding over the lava next to the grate in the wall. Climb up all of the ladders, continuing to follow the footprints.
What are the rewards for Into the Fire?
15 Renown, 99× Makeshift Arrow.
More quests from Subira
All In OrderBugging OutBugging Out (Guide)High StakesIllicit TradeNightly TerrorsPursuit of the TruthShot in the Dark (Guide)Something FishySomething Fishy (Guide)Underground Affairs
Quest text from the Palia Wiki.