- Type
- Main
- Given by
- Subira
- Where
- Temple of the Waves
- Before
- Extravagant Expectations
- Next
- Into the Fire
This page follows the story, so it gives away what happens.
Objectives
Part 1
Subira has requested your urgent presence inside the Temple of the Waves. It would be good to see what she might want.
- Speak to Subira in the Temple of the Waves.
Part 2
The sensors Subira placed inside the Temple of the Waves were set off last night, by persons unknown. She's requested you join her to investigate.
- Meet Subira further inside.
Part 3
The intruder is gone from the Temple of the Waves, but they may have left clues behind to what they were looking for. Keep an eye out for anything strange.
- Search the Temple for anything strange.
Part 4
You've discovered a door that was previously blocked. There appears to be a mechanism to unlock it. Maybe Subira has some ideas that could help? Optional:
- 0/3 Find a way to unlock the Temple door.
- Speak to Subira again.
Part 5
You've figured out how to unlock the mysterious door within the Temple of the Waves. Now, you simply need to see what's on the other side.
- Go through the newly unlocked door.
Part 6
You've discovered a previously unknown room within the Temple of the Waves. It'd be best to check back in with Subira before going further.
- Talk to Subira.
Part 7
There must be some way to reach the other side of this flooded room. Perhaps a leap of faith, much like the one you took in the Temple of the Flames, is the first step?
- Find your way across the water.
Part 8
Now that you've crossed the flood, you've discovered a single Ancient Human console. Could this be what the intruder was looking for as well?
- Investigate the console for traces of the intruder.
Part 9
You have discovered on the Ancient Human console that roughly half a day ago, someone disabled something called the "Cosmos Protocol". Time to regroup with Subira and discuss what you've found.
- Reconvene with Subira.
Walkthrough
- Travel to the Temple of the Waves and talk to Subira inside. She asks you to look for any evidence of an intruder.
- Directly behind Subira, you will find a
Mysterious Rock to pick up. Subira tells you that this is a spent runestone with a "fly" enchantment.
- The statue has a new interaction: "The statue is covered in a fine layer of dust, except for a single handprint on the chest."
- Directly behind Subira, you will find a
- Glide across the chasm to the temple proper and have a look around.
- There are new books you can interact with on the bookshelf to the right of the landing area.
- Entering the area to the left, you find a door that was previously inaccessible. Your next task is to figure out how to unlock the door.
- Talk to Subira if you need advice on how to proceed.
- There are a few new items in this room.
- New books you can interact with on two of the shelves.
- A tablet near the door which is list of overdue books. Each has been checked out by an Ancient Human overseer.
- Solution:
Show the spoiler
Interact with all three overdue books to unlock the door. There are two in the room with the door and one on the bookshelf by the entrance. - Go through the door to discover a previously unknown part of the Temple. Subira notes a platform on the other side of the flooded area and asks you to find a way across.
- To cross the water, look at the plants on each platform. There is a Bahari Nettle Flower at the edge of the water. Directly across from that, there is a platform with another Bahari Nettle Flower. Walk across the water to that platform.
- The other plant on this new platform is a Datura Flower. Look for a platform with another Datura Flower that is in a straight line from this platform, in this case to the left. Walk across the water to that platform.
- Continue like this until you reach the other side of the room.
- Interact with the Ancient Human console and read the user logs. You discover that an unknown user disabled the Cosmos Protocol recently.
- Confer with Subira, who traces the intruder's Flow signature to the Temple of the Flames, which is where you'll head next.
Rewards
- 15 Renown
The whole series
- Welcome to Palia
- Learning the Ropes
- Mysterious Object
- Ancient Battery
- Like a Bird
- Echoes of the Unknown
- Vault of the Waves
- Plumehound Pilgrimage
- A Catalyzing Caper
- Vault of the Flames
- Look to the Sky
- Silver-winging It
- It Takes a Village - Caleri
- Eye of the Storm
- Vault of the Gales
- Keeper of Waves
- Keeper of Roots
- Secret Depths
- Vault of the Roots
- Strange Things Afoot
- Fit for a Watcher
- Your Order is Served
- Extravagant Expectations
- Troubled Waters
- Into the Fire
- Up in the Air
- Rooted in Place
- Answering the Call
- The Elderwood
- The Nature of Shadows
- Shot in the Dark
- One Step Behind
- Like A Shiprunt
- Something Wicked
- Even as a Shadow
- Do Not Go Gentle
- All That Is Not Gold
- The Road Not Taken
- A Thousand Slimy Things
- Even as a Dream
- A Royal Welcome
- Administrative Access
- A Stitch in Time
- Somewhere That's Green
- Chasing Perfection
- Cat's in the Cradle
- The Flames of Ambition
- The Lion and the Lamb
Questions
How do you start Troubled Waters in Palia?
Given by Subira. It comes after Extravagant Expectations.
How do you finish Troubled Waters?
Travel to the Temple of the Waves and talk to Subira inside. She asks you to look for any evidence of an intruder. Glide across the chasm to the temple proper and have a look around. Entering the area to the left, you find a door that was previously inaccessible. Your next task is to figure out how to unlock the door. There are a few new items in this room.
What are the rewards for Troubled Waters?
15 Renown.
More quests from Subira
All In OrderBugging OutBugging Out (Guide)High StakesIllicit TradeNightly TerrorsPursuit of the TruthShot in the Dark (Guide)Something FishySomething Fishy (Guide)Underground Affairs
Quest text from the Palia Wiki.