Secret Depths
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Secret Depths

After exploring Kilima Village and Bahari Bay, you've discovered long lost overseer stations, overridden the lockdown protocol, and opened the door to an ancient secret. Meet Einar and Hekla there to begin your adventure.

Type
Main
Given by
Einar
Where
Temple of the Roots
Before
Keeper of Roots
Next
Vault of the Roots

See Einar in Palia Pal

This page follows the story, so it gives away what happens.

Objectives

Part 1

  • Talk to Hekla inside the Temple of Roots.

Part 2

Einar and Hekla think the Galdur is deeper inside the temple. You'll have to find a way to break through the crumbling wall nearby. Maybe you have a tool that could crush it?

  • Find a way out of the chamber.

Part 3

After breaking through the crumbling wall, the group is on their way to the next part of the adventure. Explore the Temple of Roots and try to find the Galdur who called for help.

  • Explore the Temple of Roots.

Part 4

After venturing deeper into the Temple of Roots, the group is stopped by a sealed door. Find a way to open it - maybe the interface next to it might help?

  • Find a way to open the door.

Part 5

The mysterious Galdur that sent the signal has been revealed as "The Gardener" - and he controls the entire Temple of the Roots! He's doing something to Einar - you better check on him. ↷ Return to Hekla

Part 6

After a misunderstanding, The Gardener has begun trying to reset Einar's memories! Find your way to the temple's core to stop him.

  • Reach the Gardener to save Einar.

Part 7

You've reached the Gardener's core - now you just need to bring Einar and Hekla here. Activate the Flow Gate in the room so that they can step through it. ↷ Return to Hekla

  • Activate the Flow Gate to bring Einar and Hekla through.

Part 8

Hekla thinks the only way to stop the Gardener is to disconnect the Gardener from the Flow Network. Time to push some buttons! ↷ Return to Einar

  • Disconnect the Gardener.

Part 9

Despite your best efforts, disconnecting The Gardener from Einar didn't work. Now Einar is stuck in a failsafe mode. Maybe Hekla has an idea?

Part 10

After talking to Hekla, the two of you have decided that the only way to save Einar is to get a backup of his data from the Gardener. Confront the Gardener to see if he'll restore Einar's personality.

  • Confront the Gardener.

Part 11

After talking to Hekla, the two of you have decided that the only way to save Einar is to get a backup of his data from the Gardener. Tell Hekla that he won't back down. ↷ Return to Einar If the Gardener agrees to help, the "Talk to Hekla" objective is skipped and the player only needs to speak to Einar. The description mentions the Gardener refusing regardless.

Part 12

Now that the Gardener has restored Einar, you can return to the temple entrance. What an adventure! Wait... are we forgetting something? ↷ Return to Hekla

  • Return to the temple's entrance.

Part 13

Hekla and Einar revealed the puzzle was right where you started in the Temple of Roots. Now that you finally found it, you can solve it.

  • Solve the mural puzzle.

Walkthrough

  1. Meet up with Hekla inside the Temple of the Roots located in Bahari Bay.
  2. Enter the chamber and break the cracked wall with your pickaxe.
  3. Explore deeper into the Temple of the Roots.
    • Activate the Flowstone Gate to the Entrance.
    • The Flowstone Gate whirs to life...
  4. Speak to The Gardener.
  5. Check in on Einar.
  6. Return to Hekla.
  7. Enter the Factory.
  8. Cross the moving platforms to the right and left of the door. On each side there will be a button you must press. Once both buttons are activated, the door will open.
  9. Enter the hallway and break the cracked wall with your pickaxe.
  10. Enter the next room and break the cracked wall with your pickaxe once again.
  11. Head down the golden pipe and cross the moving platforms, jumping over the red lasers.
  12. Break down the cracked wall with your pickaxe.
  13. Cross the large room and then break the cracked wall with your pickaxe.
  14. Activate the flow gate to allow Einar and Hekla through.
  15. Talk to Hekla about what to do next.
  16. Disconnect The Gardener by pressing the buttons on the console table.
  17. Talk to Einar to see if he is fixed.
  18. Talk to Hekla about Einar.
  19. Confront the Gardener.
  20. Talk to Hekla.
  21. Talk to Einar.
  22. Return to the temples entrance.
  23. Solve the sliding puzzle.

Rewards

  • 20 renown
  • Increased Friendship with Hekla
  • Increased Friendship with Einar
  • Rooting for Meaning

The whole series

  1. Welcome to Palia
  2. Learning the Ropes
  3. Mysterious Object
  4. Ancient Battery
  5. Like a Bird
  6. Echoes of the Unknown
  7. Vault of the Waves
  8. Plumehound Pilgrimage
  9. A Catalyzing Caper
  10. Vault of the Flames
  11. Look to the Sky
  12. Silver-winging It
  13. It Takes a Village - Caleri
  14. Eye of the Storm
  15. Vault of the Gales
  16. Keeper of Waves
  17. Keeper of Roots
  18. Secret Depths
  19. Vault of the Roots
  20. Strange Things Afoot
  21. Fit for a Watcher
  22. Your Order is Served
  23. Extravagant Expectations
  24. Troubled Waters
  25. Into the Fire
  26. Up in the Air
  27. Rooted in Place
  28. Answering the Call
  29. The Elderwood
  30. The Nature of Shadows
  31. Shot in the Dark
  32. One Step Behind
  33. Like A Shiprunt
  34. Something Wicked
  35. Even as a Shadow
  36. Do Not Go Gentle
  37. All That Is Not Gold
  38. The Road Not Taken
  39. A Thousand Slimy Things
  40. Even as a Dream
  41. A Royal Welcome
  42. Administrative Access
  43. A Stitch in Time
  44. Somewhere That's Green
  45. Chasing Perfection
  46. Cat's in the Cradle
  47. The Flames of Ambition
  48. The Lion and the Lamb

Questions

How do you start Secret Depths in Palia?

Given by Einar. It comes after Keeper of Roots.

How do you finish Secret Depths?

Meet up with Hekla inside the Temple of the Roots located in Bahari Bay. Enter the chamber and break the cracked wall with your pickaxe. Explore deeper into the Temple of the Roots. Speak to The Gardener.

What are the rewards for Secret Depths?

20 renown, Increased Friendship with Hekla, Increased Friendship with Einar, Rooting for Meaning.

More quests from Einar

Quest text from the Palia Wiki.